Corporate mobility interventions face persistent challenges despite widespread policy implementation. This study examines game-based approaches through comparative analysis of two corporate cases: Luxembourg Institute of Science and Technology (93 employees) and Italy's INAIL (436 employees), testing individual challenges versus team tournaments. Both achieved consistent 15.7% participation rates despite different national contexts. Tournaments outperformed challenges by 77% in behavioural intensity through weekly team competition and social reinforcement. The analysis develops a Context-Mechanism-Outcome framework demonstrating that optimal game dynamics depend on institutional embedding, temporal architecture, and motivational structure, providing evidence-based guidance while highlighting contextual adaptation needs.
Gli interventi sulla mobilità aziendale incontrano difficoltà persistenti nonostante la diffusione delle politiche di settore. Lo studio esamina approcci basati sul gioco attraverso l'analisi comparata di due casi aziendali, il Luxembourg Institute of Science and Technology (93 dipendenti) e l'INAIL (436 dipendenti), confrontando sfide individuali e tornei a squadre. Entrambi raggiungono un tasso di partecipazione del 15,7% pur in contesti nazionali diversi. I tornei superano le sfide del 77% in intensità comportamentale, grazie alla competizione settimanale tra squadre e al rinforzo sociale. L'analisi sviluppa un framework Contesto-Meccanismo-Esito che mostra come le dinamiche di gioco ottimali dipendano dal radicamento istituzionale, dall'architettura temporale e dalla struttura motivazionale, offrendo indicazioni basate su evidenze e mettendo in luce la necessità di adattamento al contesto.
Schillaci, D., Di Dio, S. (2026). Game Design for Corporate Sustainable Mobility. A Cross-Case Analysis of Workplace Behavioural Interventions. In D. Esztergár-Kiss, A. Munkácsy, Á. Török (a cura di), Re-Generation in Transport. Proceedings of the 11th TRA Conference, 2026, Budapest, Hungary : Volume 1: Transport Policy, Transport Safety, and Climate Neutral and Smart Cities (pp. 99-107). Cham : Springer [10.1007/978-3-032-37170-6_12].
Game Design for Corporate Sustainable Mobility. A Cross-Case Analysis of Workplace Behavioural Interventions
Schillaci, Domenico
Primo
;Di Dio, Salvatore
2026-01-01
Abstract
Corporate mobility interventions face persistent challenges despite widespread policy implementation. This study examines game-based approaches through comparative analysis of two corporate cases: Luxembourg Institute of Science and Technology (93 employees) and Italy's INAIL (436 employees), testing individual challenges versus team tournaments. Both achieved consistent 15.7% participation rates despite different national contexts. Tournaments outperformed challenges by 77% in behavioural intensity through weekly team competition and social reinforcement. The analysis develops a Context-Mechanism-Outcome framework demonstrating that optimal game dynamics depend on institutional embedding, temporal architecture, and motivational structure, providing evidence-based guidance while highlighting contextual adaptation needs.| File | Dimensione | Formato | |
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