This contribution frames the theoretical and conceptual background of the Public Play Space Symposium, focusing on games, playful strategies, and digital technologies as tools for participatory public space design. It discusses how gamification and responsive technologies can enhance citizen engagement, support co-design and placemaking processes, and foster inclusive, interactive, and performative public spaces.
Farinea, C., Ingrassia, M. (2021). Games, playful strategies and new technologies for the public space. In C. Farinea, Ingrassia M (a cura di), Public Play Space Symposium Proceedings (pp. 12-13). Barcelona : Institute for Advanced Architecture of Catalonia.
Games, playful strategies and new technologies for the public space
Ingrassia, Marco
2021-01-01
Abstract
This contribution frames the theoretical and conceptual background of the Public Play Space Symposium, focusing on games, playful strategies, and digital technologies as tools for participatory public space design. It discusses how gamification and responsive technologies can enhance citizen engagement, support co-design and placemaking processes, and foster inclusive, interactive, and performative public spaces.| File | Dimensione | Formato | |
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